Castle Infinity
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''Castle Infinity'' was the first commercially launched
MMOG A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, alt ...
for children. It was launched by Starwave Corporation in 1996, and featured personalized avatars, an embedded message system and live chat in a 2D side scrolling game world. It survives as a
freeware Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the f ...
MMOG A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, alt ...
. The game is full of interactions that force players to collaborate with each other in order to pass from one area to the next, by way of four-person vehicles and other game-like lobbying devices. The
a cappella ''A cappella'' (, also , ; ) music is a performance by a singer or a singing group without instrumental accompaniment, or a piece intended to be performed in this way. The term ''a cappella'' was originally intended to differentiate between Ren ...
group
The Bobs The Bobs were an a cappella vocal group founded in San Francisco, California in the early 1980s. They moved to Seattle, Washington and were active recording and touring throughout the United States, Canada and Europe until their farewell show a ...
provided several original songs for the soundtrack. Additionally, members of the band also lent their voices for most of the characters.


History

''Castle Infinity'' was first released in 1996, making it the first fully released MMOG designed for children. It was originally designed by Russell Ginns, Gregg Foster, and Scott Wallin, with art direction and animation by Jonathan Maier and Andy Norman. It was developed and published by
Paul Allen Paul Gardner Allen (January 21, 1953 – October 15, 2018) was an American business magnate, computer programmer, researcher, investor, and philanthropist. He co-founded Microsoft Corporation with childhood friend Bill Gates in 1975, which h ...
's early internet company
Starwave Starwave was a Seattle, Washington-based software and website company, founded in 1993 by Paul Allen, co-founder of Microsoft and led by CEO Mike Slade. The company produced original CD-ROM titles, including '' Muppets Inside'', and titles for Cl ...
. The initial launch included a joint promotion with Netcom, retail displays in
Blockbuster Video Blockbuster or Block Buster may refer to: * Blockbuster (entertainment) a term coined for an extremely successful movie, from which most other uses are derived. Corporations * Blockbuster (retailer), a defunct video and game rental chain ** Blo ...
, and coupons included in the packaging toward the purchase of a
USRobotics U.S. Robotics Corporation, often called USR, is a company that produces USRobotics computer modems and related products. Its initial marketing was aimed at bulletin board systems, where its high-speed HST protocol made FidoNet transfers much fas ...
modem. Access to the game required a CD-Rom and also a subscription. This technology requirement, plus the nascent child online audience at the time, proved too limiting for wide distribution. At its peak, the service had approximately 4,000 registered players. Ownership passed to
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
when Starwave was acquired in 1997. Disney did not maintain development for the game, and access to the service became intermittent starting in 1998, and was shut down entirely by 2000.


Revival

In 2000, the game servers were rescued from a dumpster by Kevin Quitt, a programmer who happened to be one of the game's players, and new development of the game began run by Castle Infinity, Inc. a non-profit organization. In 2005 there was fresh media coverage of the game by way of
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and
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. In 2011 a new server was launched with the help of former players, including Spencer Jerome, Donald Butyen and Rachel Coleman. At present, Castle Infinity, LLC, manages the effort.


Story

Castle Infinity takes place in a virtual world created by dinosaurs 65,000,000 years ago to escape from a comet approaching the earth. The virtual world has become infested with monsters but mammals have evolved to the point that they have invented the internet and can now access the Castle. Players are welcomed in by dinosaurs, who want mammals (kids) to help them save the Castle from the monsters.


Gameplay

Castle Infinity is a 2D side-scrolling world, where players collect "grow caps" and "hats" to unlock new play areas. The game places a heavy emphasis on player interaction, and much of the game's map is constructed to encourage users to collaborate in order to proceed. Players complete challenges which require multiple players to participate together, such as piloting a submarine that requires four pilots to steer properly. There are many locations where, in order to access higher levels, at least 3 or 4 members are required to stand on the same spot for the lift to activate. Much of the directing of players between single and multi-player environments was a solution to the challenges of latency. The game was launched when a majority of home users had 9600 or 14.4k
Modems A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by Modulation#Digital modulati ...
. By siphoning players into individual areas, they could experience side-scrolling action. Then, in 4-player or unlimited areas, the focus was on communication and exchanging items. The game's "official language" is
Esperanto Esperanto ( or ) is the world's most widely spoken constructed international auxiliary language. Created by the Warsaw-based ophthalmologist L. L. Zamenhof in 1887, it was intended to be a universal second language for international communi ...
. Many signs and audio clips feature warnings and comments in a pidgin version of that language.


References

{{reflist, 30em


External links


Castle Infinity Revival Project Website

Castle Infinity website
from Starwave era
Castle Infinity website
from user-owned era
Excerpt from Attack of the Show featuring Castle Infinity

Slashdot thread
about the return of Castle Infinity 1996 video games Multiplayer online games Video games developed in the United States Windows games Windows-only games Freeware games